Tag Archives: screenshot

Full Walkthrough with screenshots for – Venom Safeguards – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 37 – You’ve arrived on Quesh, a poisonous world currently under attack by the Empire. After being given an adrenal boost to survive Quesh’s toxic environment, you have been advised to take a shuttle to the planet’s surface and seek out General Korvan, who is overseeing Quesh’s defense.

Speak to General Korvan at the Republic Command Center on Quesh. – You’ve arrived on Quesh, a poisonous world currently under attack by the Empire. After being given an adrenal boost to survive Quesh’s toxic environment, you have been advised to take a shuttle to the planet’s surface and seek out General Korvan, who is overseeing Quesh’s defense.

Speak to General Korvan at the Republic Command Center on Quesh. Continue reading

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Full Walkthrough with screenshots for – Timely Arrival – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 25 – A representative from the Republic by the name of Fauler has contacted you and requested to meet in private. His “embassy” can be found in downtown Anchorhead.

Exit the Anchorhead Spaceport, and meet with Representative Fauler in his embassy. – A representative from the Republic by the name of Fauler has contacted you and requested to meet in private. His “embassy” can be found in downtown Anchorhead.

Exit the Anchorhead Spaceport, and meet with Representative Fauler in his embassy. Continue reading

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Full Walkthrough with screenshots for – Stolen Secrets – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 11 – The data files for the Planet Prison, a top secret Republic military weapon, have been stolen, along with valuable military hardware. A Rodian smuggler named Vistis Garn was behind the theft; he’s known to work for the Migrant Merchants’ Guild.

Take a speeder to the old Galactic Market and infiltrate the Migrant Merchants’ Guild warehouse to recover the stolen goods. – The data files for the Planet Prison, a top secret Republic military weapon, have been stolen, along with valuable military hardware. A Rodian smuggler named Vistis Garn was behind the theft; he’s known to work for the Migrant Merchants’ Guild.

Take a speeder to the old Galactic Market and infiltrate the Migrant Merchants’ Guild warehouse to recover the stolen goods. Continue reading

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Full Walkthrough with screenshots for – The Sand Demon’s Lair – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 27 – Seismologist Hare’en told you that Brrik and his family raced into the Sand Demon’s lair to help stop the Shock Drum and rescue Master Kiwiiks. She begged you to find them and keep them safe.

Take a speeder to Republic Outpost Thorazan out in the Dune Sea, then go to the Sand Demon’s lair to meet up with Brrik and the other Jawas. – Seismologist Hare’en told you that Brrik and his family raced into the Sand Demon’s lair to help stop the Shock Drum and rescue Master Kiwiiks. She begged you to find them and keep them safe.

Take a speeder to Republic Outpost Thorazan out in the Dune Sea, then go to the Sand Demon’s lair to meet up with Brrik and the other Jawas. Continue reading

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Full Walkthrough with screenshots for – Riot in the Warden’s Station – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 42 – You infiltrated the Condemned’s hideout and uncovered plans for a full-scale assault on the warden’s station. The Condemned were planning to use a neural disruptor to render the guards helpless, but your warning allowed Officer Gerro to negate its effects.

Assistant Warden Graal has still requested you hurry back, however; even with the security fields active, the guards won’t be able to hold off the Condemned and the Imperials for long.Return to the Prison Administration Center in the Minimum Security Section. – You infiltrated the Condemned’s hideout and uncovered plans for a full-scale assault on the warden’s station. The Condemned were planning to use a neural disruptor to render the guards helpless, but your warning allowed Officer Gerro to negate its effects.

Assistant Warden Graal has still requested you hurry back, however; even with the security fields active, the guards won’t be able to hold off the Condemned and the Imperials for long. Continue reading

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Full Walkthrough with screenshots for – An Unthinkable Alliance – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 41 – You awaken to find yourself in a strange place. The last thing you remember was the voice of the Emperor consuming your soul. You don’t know what happened, but you know you won’t figure it out just by sitting around.

Find an exit to the room you are being held in within the Emperor’s fortress. – You awaken to find yourself in a strange place. The last thing you remember was the voice of the Emperor consuming your soul. You don’t know what happened, but you know you won’t figure it out just by sitting around.

Find an exit to the room you are being held in within the Emperor’s fortress. Continue reading

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Full Walkthrough with screenshots for – Change of Plans – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 8 – Unforeseen circumstances have turned Karrels Javis–the Empire’s closest ally inside Nem’ro the Hutt’s organization–into a liability. Keeper has ordered you to kill Karrels, frame Fa’athra the Hutt and suggest that Karrels’s murder was accomplished with Republic aid.

Keeper has given you a Republic computer spike. Use it to slice into Karrels Javis’s security system down the hallway between your suite and his within Nem’ro’s palace. – Unforeseen circumstances have turned Karrels Javis–the Empire’s closest ally inside Nem’ro the Hutt’s organization–into a liability. Keeper has ordered you to kill Karrels, frame Fa’athra the Hutt and suggest that Karrels’s murder was accomplished with Republic aid.

Keeper has given you a Republic computer spike. Use it to slice into Karrels Javis’s security system down the hallway between your suite and his within Nem’ro’s palace. Continue reading

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Full Walkthrough with screenshots for – Desert Duel – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 26 – On your way to the sand demon’s lair you were contacted by Lord Praven. He told you that he has the only device that can disable the now active Shock Drum and save Master Kiwiiks: an electro-code transmitter. He has challenged you to a duel for the device.

Take a speeder to Republic Outpost Salara in the Northern Jundland Chasm, then confront Lord Praven at Esus Mesa. – On your way to the sand demon’s lair you were contacted by Lord Praven. He told you that he has the only device that can disable the now active Shock Drum and save Master Kiwiiks: an electro-code transmitter. He has challenged you to a duel for the device.

Take a speeder to Republic Outpost Salara in the Northern Jundland Chasm, then confront Lord Praven at Esus Mesa. Continue reading

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Full Walkthrough with screenshots for – Masters of the Desert Machines – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 25 – You’ve recovered the verbobrains from the Czerka battle droids, now you need to discover their origin. Upon analysis of the verbobrains, you learn that the Sons of Palawa bought the battle droids from the Jawas at Camp Can’ali.

Head to Camp Can’ali south of Mos Ila and talk to the Jawas in the trading compound. – You’ve recovered the verbobrains from the Czerka battle droids, now you need to discover their origin. Upon analysis of the verbobrains, you learn that the Sons of Palawa bought the battle droids from the Jawas at Camp Can’ali.

Head to Camp Can’ali south of Mos Ila and talk to the Jawas in the trading compound. Continue reading

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Full Walkthrough with screenshots for – Give Them An Inch – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 39 – You successfully ambushed the Hailstorm Brotherhood with the help of Imperial soldiers. Now that the Brotherhood is retreating, Lieutenant Kieral wants you to spearhead an attack on their fortress and defeat their leader, Master Sav.

Rendezvous with Sergeant Katcho at the Chilling Death Spire. – You successfully ambushed the Hailstorm Brotherhood with the help of Imperial soldiers. Now that the Brotherhood is retreating, Lieutenant Kieral wants you to spearhead an attack on their fortress and defeat their leader, Master Sav.

Rendezvous with Sergeant Katcho at the Chilling Death Spire. Continue reading

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