Level: Required Level:

The Flame

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Taking advantage of your reputation, Admiral Jefand Ange has asked you to accompany him to meet with the Hutts of Nar Shaddaa. He needs you to clear a path to the designated meeting spot for his motorcade and to meet him inside to negotiate with the Hutts.

Clear out any alien rebels on the road. When the coast is clear, activate the first beacon on the road in the Duros Slums.

  1. Activate the First Beacon
    ( More …)
  2. Activate the Second Beacon
    ( More …)
  3. Activate the Third Beacon
    ( More …)
  4. Go to the Hutt Meeting
    ( More …)
  5. Speak to the Flame
    ( More …)

Option :1 Choose to Spare The Flame

  1. Speak to Admiral Jefand
    ( More…)
  2. Return to Madel Felth
    ( More…)

Option :2 Choose to Kill The Flame

  1. Defeat the Flame
    ( More…)
  2. Defeat the Alien Rebels
    ( )
  3. Speak to Admiral Jefand
    ( More…)
  4. Return to Madel Felth
    ( More…)
Ends at:

Agent Madel Felth

Additional Information

  • If you decide to Kill The Flame you will get a followup email from the Admiral with some extra credits for your “services”
key facts
Level: 21
Min Level: 17
Difficulty: Normal
Category: Imperial, Nar Shaddaa, World
Planet: Nar Shaddaa
Starting NPC: Agent Madel Felth
Ending NPC: Agent Madel Felth
Experience Points: +4105
Light Side Points: 50
Dark Side Points: 50


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