Tag Archives: Republic

Gunfight in Gorinth Canyon – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 45 – Corso Riggs has heard from contacts on Ord Mantell that the empire has deployed an insidious device that disables droid and machinery across the entire planet. Riggs wants to find the disarm codes in an imperial cave on Balmorra.

Travel to Balmorra – Corso Riggs has heard from contacts on Ord Mantell that the empire has deployed an insidious device that disables droid and machinery across the entire planet. Riggs wants to find the disarm codes in an imperial cave on Balmorra.

Travel to Balmorra Continue reading

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The Best Intentions – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 30 – Doc has just received a holocall from some gangsters that have kidnapped his ex-girlfriend, Prudy, and are holding her for ransom until they get their spice. Although there never was any spice and he just used the money to buy medical supplies Doc has told the kidnappers that he has the spice and will exchange it for Prudy.
Travel to Alderaan and get to the meeting place. – Doc has just received a holocall from some gangsters that have kidnapped his ex-girlfriend, Prudy, and are holding her for ransom until they get their spice. Although there never was any spice and he just used the money to buy medical supplies Doc has told the kidnappers that he has the spice and will exchange it for Prudy.
Travel to Alderaan and get to the meeting place. Continue reading

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The Dead Hollow – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 47 – The Republic is fighting to win favor with the Voss, the inhabitants of a newly discovered and mysterious world. Shortly after your arrival, the Mystics had a vision that you would help the Voss defeat the Gormak, a race of technologically advanced warriors and the mortal enemies of the Voss people. You have defeated Jokull, the Gormak king, but it was revealed that, like the Mystics, he was also having prophetic visions, which have enabled his people to make great strides in their fight against the Voss.The Voss have asked you to discover how the Gormak king gained this power. Jokull mentioned that he began having his visions after visiting a place known as the Dark Heart, the ancient and corrupted center of the Nightmare Lands. The Voss commando Talan-De has given you coordinates and the power to resist the darkness there.Investigate the Dead Hollow. – The Republic is fighting to win favor with the Voss, the inhabitants of a newly discovered and mysterious world. Shortly after your arrival, the Mystics had a vision that you would help the Voss defeat the Gormak, a race of technologically advanced warriors and the mortal enemies of the Voss people. You have defeated Jokull, the Gormak king, but it was revealed that, like the Mystics, he was also having prophetic visions, which have enabled his people to make great strides in their fight against the Voss. Continue reading

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[AREA] Severing the Supply Chain – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 32 – You discovered underworld gangsters and members of House Thul operating an illegal smuggling ring in the Duwan Pass near the House Trader’s Circle. If the smuggling ring is not shut down, House Thul’s newly acquired weapons and supplies could give them an unacceptable edge over House Organa in the war for Alderaan’s throne.

First, you must deal with the operators of the smuggling ring. Defeat Thul and Underworld forces at the Duwan Pass near the House Trader’s Circle. – You discovered underworld gangsters and members of House Thul operating an illegal smuggling ring in the Duwan Pass near the House Trader’s Circle. If the smuggling ring is not shut down, House Thul’s newly acquired weapons and supplies could give them an unacceptable edge over House Organa in the war for Alderaan’s throne.

First, you must deal with the operators of the smuggling ring. Defeat Thul and Underworld forces at the Duwan Pass near the House Trader’s Circle. Continue reading

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Chaos and Harmony – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 42 – You and the Rift Alliance forces have retaken Corellia’s critical fortresses, the Guardian Holds. With them, the Republic stands a chance against the Empire. But the First Son is still at large, his will shielding the Children of the Emperor from being detected by the Jedi. Until you face him, the Republic will never be truly safe.Secretary Nadien claims the First Son has gone to ground in the caves beneath Corellia, accessible through the government bunker. Enter the caves and find the First Son. – You and the Rift Alliance forces have retaken Corellia’s critical fortresses, the Guardian Holds. With them, the Republic stands a chance against the Empire. But the First Son is still at large, his will shielding the Children of the Emperor from being detected by the Jedi. Until you face him, the Republic will never be truly safe. Continue reading

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Subtle Maneuvers – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 47 – Havoc Squad’s testimony has been requested for a Senate hearing on Special Forces activities.

Use your ship’s galaxy map to travel to Coruscant and attend the hearing. – Havoc Squad’s testimony has been requested for a Senate hearing on Special Forces activities.

Use your ship’s galaxy map to travel to Coruscant and attend the hearing. Continue reading

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A Return Home – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 32 – You have found all the Jedi Masters afflicted by the plague, but the Jedi Council has had no luck tracking Lord Vivicar. Until he is found, there will be no way to completely stop the plague.

Master Syo Bakarn has requested you return to Tython and present your findings to the Jedi Council, to help them plan their next move against Lord Vivicar. Use your ship’s galaxy map to plot your course for Tython. – You have found all the Jedi Masters afflicted by the plague, but the Jedi Council has had no luck tracking Lord Vivicar. Until he is found, there will be no way to completely stop the plague.

Master Syo Bakarn has requested you return to Tython and present your findings to the Jedi Council, to help them plan their next move against Lord Vivicar. Use your ship’s galaxy map to plot your course for Tython. Continue reading

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The Argent Serpent – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Risha has learned of a resistance movement against the king of Dubrillion led by a man who calls himself “The Argent Serpent.” He has asked Risha to acquire a shipment of Assassin Droid Modules in an Imperial Factory on Balmorra to earn the loyalty of him and his followers.

Go to Balmorra – Risha has learned of a resistance movement against the king of Dubrillion led by a man who calls himself “The Argent Serpent.” He has asked Risha to acquire a shipment of Assassin Droid Modules in an Imperial Factory on Balmorra to earn the loyalty of him and his followers.

Go to Balmorra Continue reading

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Counterpoint – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 41 – The fragile peace between the Empire and the Republic has been shattered. Surprise attacks and the efforts of the mysterious Children of the Emperor have left the Republic crippled. The Rift Alliance is now the strongest faction within the Republic and its best hope of survival.

You must gather forces under the Rift Alliance’s banner to combat the Empire’s advance. Master Syo Bakarn suggested speaking with the masters of the ancient Noetikons again, to gain their advice and guidance.Go to Tython to speak with the masters of the Noetikons. – The fragile peace between the Empire and the Republic has been shattered. Surprise attacks and the efforts of the mysterious Children of the Emperor have left the Republic crippled. The Rift Alliance is now the strongest faction within the Republic and its best hope of survival.

You must gather forces under the Rift Alliance’s banner to combat the Empire’s advance. Master Syo Bakarn suggested speaking with the masters of the ancient Noetikons again, to gain their advice and guidance. Continue reading

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Republic Roulette – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 5 – On the road to Oradam, you’ve discovered that several Republic soldiers have created a game in which onlookers bet on refugees running through a minefield. The field is full of unexploded mortar shells, and anyone who can retrieve three without blowing up wins a prize.

You’ve decided to partake in the action. Corporal Dregg has instructed you to speak to Ensign Peters on the road to Oradam village to learn more. – On the road to Oradam, you’ve discovered that several Republic soldiers have created a game in which onlookers bet on refugees running through a minefield. The field is full of unexploded mortar shells, and anyone who can retrieve three without blowing up wins a prize.

You’ve decided to partake in the action. Corporal Dregg has instructed you to speak to Ensign Peters on the road to Oradam village to learn more. Continue reading

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