BROWSE DATABASE CODEX Organizations
Coordinates:X: 373, Y: -731
Additional information:Twin Suns’ Territory Heroic Area. There are multiple groups of elite mobs along the route to the building. Even if you can stealth through the path, there are 4 lvl 25 elites next to the lore object. The datapad is on a shelve in the bottom left building on the map.
We would like to thank Drangar for additional information and Shariff for sending us screenshots.
Original Game Codex TextA loose affiliation of pirates, smugglers and thugs, the Twin Suns are found almost exclusively on the desert world of Tatooine. Those who join the Twin Suns typically fall into two categories: independents and exiles.Independents are individuals or small gangs seeking protection from more established criminal organizations like the Exchange or the Hutt Cartel. Exiles are former members of these established syndicates that have been forced out for reasons ranging from suspected betrayal to mental instability to simply choosing the wrong side in a power struggle.The Twin Suns rely on brinksmanship to offset their small numbers. Reacting to even the smallest perceived threat to their people or territory with a completely inappropriate level of violent response has convinced larger criminal organizations to mostly avoid them. Should the Twin Suns try to expand beyond Tatooine, however, they would quickly be crushed by their much stronger rivals.
x: 373 Y: -731
Twin Suns’ Territory Heroic Area. There are multiple groups of elite mobs along the route to the building. Even if you can stealth through the path, there are 4 lvl 25 elites next to the lore object. The datapad is on a shelve in the bottom left building on the map.
Run in w/ a companion and let her get aggro. Then loot the lore object and run out west then north until they leash back.
Coordinates confirmed on Tatooine. Thank you.
Map – http://www.mmopictures.webspace.virginmedia.com/swtor/tatooine/twinsuns/twinsunsm.jpg
Screenshot – http://www.mmopictures.webspace.virginmedia.com/swtor/tatooine/twinsuns/twinsuns.jpg
Coords are correct at x: 373 Y: -731. Got it on my Sith Inquisitor. Just as a note, it doesn’t seem that [HEROIC 4] Search and Rescue, is a repbulic-only quest. So imperials should just pull the old run-grab-n-die technique. Republics might want to wait to pick it up until they group up for the quest, just to make it more efficient for them.
* sorry I meant to say that heroic is ONLY a republic quest. Imperials cannot pick up the quest.