Original Game Codex TextBounty Hunters are well-equipped and relentless trackers, utilizing a wide array of weaponry from blasters to missiles to flamethrowers. Primary Attribute: Aim Aim increases the damage and critical chances of the Bounty Hunter’s Ranged and Tech powers. This remains so for both the Mercenary and the Powertech Advanced Classes, while the Mercenary’s Aim additionally increases the effectiveness of healing powers. Advanced Classes (Available at level 10): Mercenary and Powertech Mercenary (Damage, Healing): Mercenaries attack from range with two blasters, using abilities like Unload and Explosive Dart. Mercenaries have the largest arsenal, employing powerful heat-seeking missiles or even healing allies when working as a Bodyguard. Powertech (Damage, Defense): Powertechs leverage the latest technologies, allowing them to draw targets in with a Grapple cord and burn down groups of targets with Flamethrower. Powertechs prefer an up close and personal fight that allows maximum use of everything from flame jets to Retractable Blades, and their massive armor makes them extremely durable defensive fighters when trained as a Shield Tech.
Class: Bounty Hunter
Planet: Unknown Planet