Tag Archives: World

Full Walkthrough with screenshots for – [HEROIC 4] Enemies of the Republic – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 15 – Ensign Belkan and his squad were dispatched to retrieve valuable astrogation charts from the old Jedi Temple. On their way, Ensign Belkan’s team was ambushed by a group of Imperials who had been tipped off about the charts.

He needs you to retrieve the charts before the Imperials do. Recover the astrogation charts from the old Jedi Temple. – Ensign Belkan and his squad were dispatched to retrieve valuable astrogation charts from the old Jedi Temple. On their way, Ensign Belkan’s team was ambushed by a group of Imperials who had been tipped off about the charts.

He needs you to retrieve the charts before the Imperials do. Recover the astrogation charts from the old Jedi Temple. Continue reading

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Full Walkthrough with screenshots for – [HEROIC 2+] The Morgukai – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 24 – Tythan Phomm informed you about a dangerous cult that has taken root on Nar Shaddaa. The cult is the Morgukai: a group of Force-resistant Nikto warriors who are training recruits to attack Republic targets.

Tythan asked you to confront them at their temple and drive them off Nar Shaddaa by force, if necessary. Enter the Morgukai temple in High Security Lockdown and confront the cult members and their chieftain. – Tythan Phomm informed you about a dangerous cult that has taken root on Nar Shaddaa. The cult is the Morgukai: a group of Force-resistant Nikto warriors who are training recruits to attack Republic targets.

Tythan asked you to confront them at their temple and drive them off Nar Shaddaa by force, if necessary. Enter the Morgukai temple in High Security Lockdown and confront the cult members and their chieftain. Continue reading

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Full Walkthrough with screenshots for – Power Flux – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 20 – Engineer Ferron has asked you to help switch generators over to emergency mode at the Vulkar Highway so he and his colleagues can resume their work back at Camp Lytle in safety.

Go to the Vulkar Highway ruins and switch the generators to emergency mode. – Engineer Ferron has asked you to help switch generators over to emergency mode at the Vulkar Highway so he and his colleagues can resume their work back at Camp Lytle in safety.

Go to the Vulkar Highway ruins and switch the generators to emergency mode. Continue reading

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Full Walkthrough with screenshots for – Unfinished Business – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 9 – Cy Krolo needs help finishing a job he and his recently deceased partner started for Nem’ro. Cy has asked you to head into Fa’athra’s palace and activate a transmitter on a few cleaning droids so he can get information on the palace layout.

Use the transmitter switch on the cleaning droids on the first floor of Fa’athra’s palace. – Cy Krolo needs help finishing a job he and his recently deceased partner started for Nem’ro. Cy has asked you to head into Fa’athra’s palace and activate a transmitter on a few cleaning droids so he can get information on the palace layout.

Use the transmitter switch on the cleaning droids on the first floor of Fa’athra’s palace. Continue reading

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Full Walkthrough with screenshots for – [HEROIC 2+] Destroy the Beacons – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 5 – Sergeant Travi Pott has asked you to destroy the separatist jamming beacons on Savrip Island that have downed countless Republic supply ships. She promises credits and additional supplies if you can come through.

Locate and destroy all of the separatist jamming beacons on Savrip Island. – Sergeant Travi Pott has asked you to destroy the separatist jamming beacons on Savrip Island that have downed countless Republic supply ships. She promises credits and additional supplies if you can come through.

Locate and destroy all of the separatist jamming beacons on Savrip Island. Continue reading

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Full Walkthrough with screenshots for – Relay Race – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 38 – You’ve repaired Aurek Base’s long-range sensors and restored its communications. However, Private Falk informed you that a distress flare was fired from the power relay that provides Aurek Base its heat and shields. Lieutenant Laskin has asked you to help the Talz defend the power relay from the Empire.

Head to the power relay in the Whiterock Wastes and speak with the Talz Squad Leader. – You’ve repaired Aurek Base’s long-range sensors and restored its communications. However, Private Falk informed you that a distress flare was fired from the power relay that provides Aurek Base its heat and shields. Lieutenant Laskin has asked you to help the Talz defend the power relay from the Empire.

Head to the power relay in the Whiterock Wastes and speak with the Talz Squad Leader. Continue reading

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Full Walkthrough with screenshots for – Meltdown! – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 16 – Ozurist, an engineer who maintains the machinery in the Works, told you that the power station is dangerously close to a nuclear meltdown.

Ozurist asked you to stop this disaster. Stop the meltdown by releasing the control valves in the Thermal Exchange Room. – Ozurist, an engineer who maintains the machinery in the Works, told you that the power station is dangerously close to a nuclear meltdown.

Ozurist asked you to stop this disaster. Stop the meltdown by releasing the control valves in the Thermal Exchange Room. Continue reading

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Full Walkthrough with screenshots for – Operation Salvage – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 20 – Commander Bhoenn at Camp Lytle told you about a military team that crashed in an escape pod and disappeared in the northern part of the Tularan Marsh.

Myahh, who was part of the team, recently stumbled into the base and confirmed that the other team members were still out there. Search around the northern Tularan Marsh for survivors and rescue any you find. – Commander Bhoenn at Camp Lytle told you about a military team that crashed in an escape pod and disappeared in the northern part of the Tularan Marsh.

Myahh, who was part of the team, recently stumbled into the base and confirmed that the other team members were still out there. Search around the northern Tularan Marsh for survivors and rescue any you find. Continue reading

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Full Walkthrough with screenshots for – The First Casualty – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 21 – Colonel Siturn has discovered an upcoming meeting between the Exchange and a local Corellian faction known as the “Stardogs.” This meeting is to discuss putting a hit on your head.

Siturn thinks it’d be in your best interest to break up this meeting and bring the Exchange’s list of hitmen back to him. Head to the Corellian Warehouse, defeat the Stardogs and recover the Exchange hit list. – Colonel Siturn has discovered an upcoming meeting between the Exchange and a local Corellian faction known as the “Stardogs.” This meeting is to discuss putting a hit on your head.

Siturn thinks it’d be in your best interest to break up this meeting and bring the Exchange’s list of hitmen back to him. Head to the Corellian Warehouse, defeat the Stardogs and recover the Exchange hit list. Continue reading

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Full Walkthrough with screenshots for – Pre-Emptive Strike – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 29 – After rescuing the Imperial inspection teams from the Killiks, you have discovered that House Ulgo is attempting to use a baradium detonator on House Thul. It turns out that House Ulgo pushed the Killiks into the Thul mines to distract them from something called “Operation Sun Shower.”

Stanel Thul has asked you to deal with this new threat. Infiltrate the Ulgo fortress in the Juran Mountains, and arm the baradium detonator. – After rescuing the Imperial inspection teams from the Killiks, you have discovered that House Ulgo is attempting to use a baradium detonator on House Thul. It turns out that House Ulgo pushed the Killiks into the Thul mines to distract them from something called “Operation Sun Shower.”

Stanel Thul has asked you to deal with this new threat. Infiltrate the Ulgo fortress in the Juran Mountains, and arm the baradium detonator. Continue reading

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