Tag Archives: guide

Full Walkthrough with screenshots for – Alderaan: Bonus Series – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 32 – Republic Colonel Jace Malcom has asked you to assist House Organa in holding the line against the Empire in the contested valley of King’s Pass. Colonel Malcom received reports of a Killik attack on Organa forces in that area.

Speak with Lieutenant Ross at Wardpost Luurdes and find out how you can help. – Republic Colonel Jace Malcom has asked you to assist House Organa in holding the line against the Empire in the contested valley of King’s Pass. Colonel Malcom received reports of a Killik attack on Organa forces in that area.

Speak with Lieutenant Ross at Wardpost Luurdes and find out how you can help. Continue reading

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Full Walkthrough with screenshots for – Journey into Dust – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 25 – Darth Silthar has gone on a pilgrimage to search for leads on the Czerka base, and Reclamation Service personnel are currently making preparations to move their operation to the forward research outpost.

Head to Outpost Varath in the Southern Jundland Wastes and contact Captain Golah using the public holoterminal there. – Darth Silthar has gone on a pilgrimage to search for leads on the Czerka base, and Reclamation Service personnel are currently making preparations to move their operation to the forward research outpost.

Head to Outpost Varath in the Southern Jundland Wastes and contact Captain Golah using the public holoterminal there. Continue reading

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Full Walkthrough with screenshots for – The Big Show – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 22 – The artifact of Tulak Hord on Nar Shaddaa is in the hands of the Sith cult leader, Lord Paladius. Paladius is holding a rally in Meridian Hall to unite his followers against you. However, you’ve arranged for a “miracle” to interrupt his plans.

With the detonator Gord Madel gave you, you should be able to cause a groundquake on command, impressing and terrifying Paladius’s followers. Interrupt Paladius’s rally at Meridian Hall in the Upper Industrial Sector. – The artifact of Tulak Hord on Nar Shaddaa is in the hands of the Sith cult leader, Lord Paladius. Paladius is holding a rally in Meridian Hall to unite his followers against you. However, you’ve arranged for a “miracle” to interrupt his plans.

With the detonator Gord Madel gave you, you should be able to cause a groundquake on command, impressing and terrifying Paladius’s followers. Interrupt Paladius’s rally at Meridian Hall in the Upper Industrial Sector. Continue reading

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Full Walkthrough with screenshots for – [HEROIC 2+] The Man with the Steel Voice – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 5 – Geric, a sickly old man with an artificial lung, has asked you to release his cleaning solution into the polluted waters at the Old Muckworks. He is sure it will cleanse the water and prevent others from getting sick.

Find the filter station outside the Old Muckworks. – Geric, a sickly old man with an artificial lung, has asked you to release his cleaning solution into the polluted waters at the Old Muckworks. He is sure it will cleanse the water and prevent others from getting sick.

Find the filter station outside the Old Muckworks. Continue reading

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Full Walkthrough with screenshots for – The Separatists’ Stronghold – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 6 – Following the intelligence you retrieved, the rest of Havoc Squad set off to recover the stolen ZR-57 orbital strike bomb from the separatists’ mountain stronghold. Shortly after they breached the facility, however, all contact with the squad was lost.

It’s now up to you to ensure that the separatists cannot detonate the bomb. You need to hijack their communications system to broadcast the bomb’s disarm code. Use the data spike you’ve been issued on the communications console inside the separatists’ mountain stronghold. – Following the intelligence you retrieved, the rest of Havoc Squad set off to recover the stolen ZR-57 orbital strike bomb from the separatists’ mountain stronghold. Shortly after they breached the facility, however, all contact with the squad was lost.

It’s now up to you to ensure that the separatists cannot detonate the bomb. You need to hijack their communications system to broadcast the bomb’s disarm code. Use the data spike you’ve been issued on the communications console inside the separatists’ mountain stronghold. Continue reading

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Full Walkthrough with screenshots for – Extracting the Scientist – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 37 – Republic SIS is trying to ensure the defection of an Imperial scientist, but the agent in charge of the operation, Agent Meldo, has not reported in. You have been asked to sabotage the security stations at the Imperial facility, to bring Agent Meldo to the rendezvous point.

Sabotage the security stations at the Imperial Outpost. – Republic SIS is trying to ensure the defection of an Imperial scientist, but the agent in charge of the operation, Agent Meldo, has not reported in. You have been asked to sabotage the security stations at the Imperial facility, to bring Agent Meldo to the rendezvous point.

Sabotage the security stations at the Imperial Outpost. Continue reading

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Full Walkthrough with screenshots for – Red Light, Black Heart – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 21 – You are on Nar Shaddaa to lock down the Power Guard project and find Agent Galen. You’ve discovered that Agent Galen was captured and taken to the Power Guard Cybernetics Lab.

Go to a quiet spot in the Red Light Sector and contact Chief Rieekan via holo to update him on the mission. – You are on Nar Shaddaa to lock down the Power Guard project and find Agent Galen. You’ve discovered that Agent Galen was captured and taken to the Power Guard Cybernetics Lab.

Go to a quiet spot in the Red Light Sector and contact Chief Rieekan via holo to update him on the mission. Continue reading

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Full Walkthrough with screenshots for – Dry Run – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 24 – According to Risha, you have business waiting on Tatooine that will bring you one step closer to finding Nok Drayen’s lost fortune.

Travel to the planet Tatooine by plotting a course on your ship’s galaxy map. Once you’ve landed there, speak to Risha for more information. – According to Risha, you have business waiting on Tatooine that will bring you one step closer to finding Nok Drayen’s lost fortune.

Travel to the planet Tatooine by plotting a course on your ship’s galaxy map. Once you’ve landed there, speak to Risha for more information. Continue reading

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Full Walkthrough with screenshots for – Eco-Terrorists – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 22 – Drooga the Hutt was uninterested in your male shanjaru beast since the female he wished to pair it with was abducted by a radical group of eco-terrorists.

However, reacquiring the female could rekindle his interest in the deal. Head to the eco-terrorists’ hideout in the Red Light Sector and see what you can find there. – Drooga the Hutt was uninterested in your male shanjaru beast since the female he wished to pair it with was abducted by a radical group of eco-terrorists.

However, reacquiring the female could rekindle his interest in the deal. Head to the eco-terrorists’ hideout in the Red Light Sector and see what you can find there. Continue reading

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Full Walkthrough with screenshots for – Of Mind and Matter – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 1 – You have been pulled from the ranks of slaves on Korriban and given a chance to complete the trials of the Sith Academy and become Sith, much to the disgust of your instructor, Overseer Harkun.

Your first trial is to find the sacrificial chamber in the tomb of Ajunta Pall and speak to the hermit Spindrall, who will test your worth. Go to the sacrificial chamber in the tomb of Ajunta Pall. – You have been pulled from the ranks of slaves on Korriban and given a chance to complete the trials of the Sith Academy and become Sith, much to the disgust of your instructor, Overseer Harkun.

Your first trial is to find the sacrificial chamber in the tomb of Ajunta Pall and speak to the hermit Spindrall, who will test your worth. Go to the sacrificial chamber in the tomb of Ajunta Pall. Continue reading

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