Making a Point – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 39 – Defeat the White Maw forces in and around the Fatality crash site. – Defeat the White Maw forces in and around the Fatality crash site. Continue reading
Tag Archives: Bonus
Stage 1 – Archaeology of Opportunity – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 27 – The secrets of Czerka’s experiments on Tatooine must belong to the Empire alone. Defeat the Czerka forces in the dig site to eliminate all evidence of their existence. – The secrets of Czerka’s experiments on Tatooine must belong to the Empire alone. Defeat the Czerka forces in the dig site to eliminate all evidence of their existence. Continue reading
Stage 2: Tarisian Apocolypse, Take Two – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 35 Continue reading
Scatter The Siege – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 50 – Disabling the Artillery Cannons isn’t enough. You should defeat as many Imperials as possible to help out the Republic Forces in this sector.
Defeat Imperial Forces in the Government District. – Disabling the Artillery Cannons isn’t enough. You should defeat as many Imperials as possible to help out the Republic Forces in this sector.
Defeat Imperial Forces in the Government District. Continue reading
Crush the Palawa – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 25 – While in the Sons of Palawa scrapyard, lay waste to any Palawas that try to stop you. – While in the Sons of Palawa scrapyard, lay waste to any Palawas that try to stop you. Continue reading
Stage 3: Tarisian Apocolypse, Take Two – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 35 Continue reading
Party Crashing – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 49 – The mercenary security forces for the Star Cabal’s airship are on the ground restocking. While you need the docking codes from one of them, better to make sure no one survives to raise any alarms.
Defeat the mercenaries in the Apocalypse Barge hangar. – The mercenary security forces for the Star Cabal’s airship are on the ground restocking. While you need the docking codes from one of them, better to make sure no one survives to raise any alarms.
Defeat the mercenaries in the Apocalypse Barge hangar. Continue reading
Putting Down the Stardogs – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 21 – The Stardogs and the Exchange are meeting to discuss the best way to take you down. Take them out before they get the opportunity. Eliminate Stardog forces and Exchange gang members in the Corellian warehouse. – The Stardogs and the Exchange are meeting to discuss the best way to take you down. Take them out before they get the opportunity. Eliminate Stardog forces and Exchange gang members in the Corellian warehouse. Continue reading
Final Stage: Tarisian Apocolypse, Take Two – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 35 Continue reading
Clearing the Colony – Quest – Star Wars: The Old Republic – Guide with all choices and branches – Level: 41 – Assassin protocols have been activated in the droids of Isen Four. Destroy the reprogrammed droids as you search the colony. – Assassin protocols have been activated in the droids of Isen Four. Destroy the reprogrammed droids as you search the colony. Continue reading