Militia Officer Jule, the lone survivor of an ill-fated squad, had five too many drinks before heading out to finish his team’s mission.
You agreed to take over and slice the Empire’s comm relays. Use the data spike to finish Jule’s mission and slice the Imperial relays in Jundland.
Starting at:
Militia Officer Jule
- Slice Comm Relay Alpha
(
Militia Officer Jule, the lone survivor of an ill-fated squad, had five too many drinks before heading out to finish his team’s mission.
You agreed to take over and slice the Empire’s comm relays. Use the data spike to finish Jule’s mission and slice the Imperial relays in Jundland.More …)
- Slice Comm Relay Beta
( Militia Officer Jule, the lone survivor of an ill-fated squad, had five too many drinks before heading out to finish his team’s mission.
You agreed to take over and slice the Empire’s comm relays. Use the data spike to finish Jule’s mission and slice the Imperial relays in Jundland.)
- Slice Comm Relay Gamma
( Militia Officer Jule, the lone survivor of an ill-fated squad, had five too many drinks before heading out to finish his team’s mission.
You agreed to take over and slice the Empire’s comm relays. Use the data spike to finish Jule’s mission and slice the Imperial relays in Jundland.)
- Slice Comm Relay Delta
( Militia Officer Jule, the lone survivor of an ill-fated squad, had five too many drinks before heading out to finish his team’s mission.
You agreed to take over and slice the Empire’s comm relays. Use the data spike to finish Jule’s mission and slice the Imperial relays in Jundland.)
- Speak to Militia Officer Jule
(
Militia Officer Jule, the lone survivor of an ill-fated squad, had five too many drinks before heading out to finish his team’s mission.
You took the mission on yourself and successfully sliced the Empire’s comm relays. Return to Militia Officer Jule at Outpost Largona in Jundland.More …)
Ends at:
Militia Officer Jule
Additional Information