{"id":1039,"date":"2011-12-09T23:35:44","date_gmt":"2011-12-09T23:35:44","guid":{"rendered":"http:\/\/www.swtor-spy.com\/quests\/wild-fire\/1039\/"},"modified":"2011-12-09T23:35:44","modified_gmt":"2011-12-09T23:35:44","slug":"wild-fire","status":"publish","type":"post","link":"http:\/\/www.swtor-spy.com\/quests\/wild-fire\/1039\/","title":{"rendered":"Wild Fire"},"content":{"rendered":"<!--mycontent--><div class=\"form_div\">\n   <form action=\"\/quests\/\" method=\"post\">\n\t<table width=\"99%\" class=\"form_div\" style=\"background-image:url(http:\/\/static.swtor-spy.com\/img\/pozadina_forme.png) no-repeat\"><tr><td style=\"padding-top:15px;\"><label for=\"qname\">Quest Name: <\/label>\n<input type=\"text\" name=\"qname\" id=\"qname\" maxlength=\"255\" size=\"40\" class=\"textBox\"  \/>\n<br \/><br \/>Level: <input type=\"text\" name=\"minlvl\" id=\"minlvl\" maxlength=\"2\" size=\"2\" class=\"textBox_mali\"  \/>\n&#8211; <input type=\"text\" name=\"maxlvl\" id=\"maxlvl\" maxlength=\"2\" size=\"2\" class=\"textBox_mali\"  \/>\nRequired Level: <input type=\"text\" name=\"reqminlvl\" id=\"reqminlvl\" maxlength=\"2\" size=\"2\" class=\"textBox_mali\"  \/>\n&#8211; 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\" class=\"clearfix\">\n                    \t<div id=\"quest_name\"><h1 class=\"entry-title\" style=\"float: left;\">Wild Fire<\/h1><\/div>\n<div style=\"float: right; padding-top:5px; width: 305px;\">\n    <form method=\"post\" action=\"\/search.php\" id=\"autocomplete_form\">\n    <input type=\"hidden\" value=\"\" id=\"quicksearch_id\" name=\"quicksearch_id\" \/>\n    <input type=\"text\" class=\"textBoxAll\" id=\"search_autocomplete\" name=\"search_autocomplete\" value=\"Click here to Search SWTOR\" \/>\n    <input type=\"submit\" class=\"searchButtonAll\" value=\"\" \/>\n    <\/form>\n    <\/div>                        \n                        \n                      <\/div>\n                  \n                    \n<div class=\"quest_branches\">\n<div id=\"main_content\" style=\"float: left; background-color:#020407;\">\n<div class=\"quest_path_info\">Browse Database <img decoding=\"async\" src=\"http:\/\/static.swtor-spy.com\/img\/strelica_s.png\" \/> <a href=\"\/quests\/\">Quest List<\/a><\/div>\n\n\n<div class=\"clearfix\">Rebels have managed to assault and reprogram several turrets along the road outside of Sobrik. <br \/>\n<br \/>\nEngineer Mucdermon has given you a neutralizing weapon to use on the turrets to stop their fire. Once the turrets are neutralized, reprogram and repair them by using the codes provided to you. Beware though, the turrets must be neutralized in order to apply the codes. Neutralize and repair the four turrets along the road outside of Sobrik.<br \/><hr style=\"background:  url('http:\/\/static.swtor-spy.com\/img\/line.png') no-repeat scroll center; width: 80%; margin-bottom: 15px;\" \/><\/div><div>\n<ol>\n<li><b>Neutralize and Reprogram Shielded Turrets<\/b> <div style=\"font-size:9px;color:#808080; display: inline;\">( <span class=\"1_2\" style=\"display: none;\">Rebels have managed to assault and reprogram several turrets along the road outside of Sobrik. <br \/>\n<br \/>\nEngineer Mucdermon has given you a neutralizing weapon to use on the turrets to stop their fire. Once the turrets are neutralized, reprogram and repair them by using the codes provided to you. Beware though, the turrets must be neutralized in order to apply the codes. Neutralize and repair the four turrets along the road outside of Sobrik.<\/span><a href=\"#\" onClick=\"javascript: jQuery('.1_2').toggle(); return false;\" rel=\"nofollow\">More &#8230;<\/a>)<\/div><\/li><li><b>Return to Engineer Mucdermon<\/b> <div style=\"font-size:9px;color:#808080; display: inline;\">( <span class=\"1_3\" style=\"display: none;\">Rebels have managed to assault and reprogram several turrets along the road outside of Sobrik. Engineer Mucdermon has tasked you with neutralizing these turrets, then restoring them to their proper functionality. <br \/>\n<br \/>\nYou&#8217;ve neutralized the turrets on the road outside of Sobrik. Return to Engineer Mucdermon inside of Sobrik.<\/span><a href=\"#\" onClick=\"javascript: jQuery('.1_3').toggle(); return false;\" rel=\"nofollow\">More &#8230;<\/a>)<\/div><\/li><\/ol>\n<\/div>\n<\/div>\n<div id=\"key_facts_quests\" style=\"float:right;\">\n<div class=\"widzeti_215_px\">key facts<\/div>\n<div class=\"key_fact_quest_body\">\n<b>Level<\/b>: <font color=\"#8999a2\">15<\/font><br \/><b>Min Level<\/b>: 12<br \/><b>Difficulty<\/b>: <font color=\"#8999a2\">Normal<\/font><br \/><b>Category<\/b>: <font color=\"#8999a2\"><a href=\"\/quests\/?quest_cat[]=balmorra\" title=\"Balmorra quests\">Balmorra<\/a><\/font><br \/><b>Planet<\/b>: <font color=\"#8999a2\">Balmorra<\/font><br \/><h3 class=\"share\">Rewards<\/h3><b>Experience Points<\/b>: +2715<br \/>\n    <div class=\"share\">Share<\/div>\n    <b>HTML <\/b>:<br \/><input type=\"text\" class=\"textBox\" value=\"&lt;a href=&quot;http:\/\/www.swtor-spy.com\/quests\/wild-fire\/1039\/&quot;&gt;Wild Fire&lt;\/a&gt;\" onClick=\"javascript:this.focus();this.select();\" \/><br \/>\n    <b>BBCode<\/b>:<br \/><input type=\"text\" class=\"textBox\" value=\"[url]http:\/\/www.swtor-spy.com\/quests\/wild-fire\/1039\/[\/url]\" onClick=\"javascript:this.focus();this.select();\" \/><br \/>\n\n\n\n\n\n\n\n\t\n<\/div>\n<div class=\"key_fact_quest_bottom\"><\/div>\n<\/div>\n<div style=\"clear: both;\"><\/div>\n<\/div>\n<!--endmycontent-->","protected":false},"excerpt":{"rendered":"<p>Wild Fire &#8211; Quest &#8211; Star Wars: The Old Republic &#8211; Guide with all choices and branches &#8211; Level: 15 &#8211; Rebels have managed to assault and reprogram several turrets along the road outside of Sobrik. <\/p>\n<p>Engineer Mucdermon has given you a neutralizing weapon to use on the turrets to stop their fire. Once the turrets are neutralized, reprogram and repair them by using the codes provided to you. Beware though, the turrets must be neutralized in order to apply the codes. Neutralize and repair the four turrets along the road outside of Sobrik. &#8211; Rebels have managed to assault and reprogram several turrets along the road outside of Sobrik. <\/p>\n<p>Engineer Mucdermon has given you a neutralizing weapon to use on the turrets to stop their fire. Once the turrets are neutralized, reprogram and repair them by using the codes provided to you. Beware though, the turrets must be neutralized in order to apply the codes. Neutralize and repair the four turrets along the road outside of Sobrik. <a href=\"http:\/\/www.swtor-spy.com\/quests\/wild-fire\/1039\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[28,92,91,93,90,1332],"class_list":["post-1039","post","type-post","status-publish","format-standard","hentry","category-quest","tag-balmorra","tag-guide","tag-quests","tag-screenshot","tag-swtor","tag-wild-fire"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.8 - aioseo.com -->\n\t<meta name=\"description\" content=\"Wild Fire - Quest - Star Wars: The Old Republic - Guide with all choices and branches - Level: 15 - Rebels have managed to assault and reprogram several turrets along the road outside of Sobrik. Engineer Mucdermon has given you a neutralizing weapon to use on the turrets to stop their fire. Once the turrets are neutralized, reprogram and repair them by using the codes provided to you. Beware though, the turrets must be neutralized in order to apply the codes. Neutralize and repair the four turrets along the road outside of Sobrik. - Rebels have managed to assault and reprogram several turrets along the road outside of Sobrik. Engineer Mucdermon has given you a neutralizing weapon to use on the turrets to stop their fire. Once the turrets are neutralized, reprogram and repair them by using the codes provided to you. Beware though, the turrets must be neutralized in order to apply the codes. 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Engineer Mucdermon has given you a neutralizing weapon to use on the turrets to stop their fire. Once the turrets are neutralized, reprogram and repair them by using the codes provided to you. Beware though, the turrets must be neutralized in order to apply the codes. Neutralize and repair the four turrets along the road outside of Sobrik. - Rebels have managed to assault and reprogram several turrets along the road outside of Sobrik. Engineer Mucdermon has given you a neutralizing weapon to use on the turrets to stop their fire. Once the turrets are neutralized, reprogram and repair them by using the codes provided to you. Beware though, the turrets must be neutralized in order to apply the codes. 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Beware though, the turrets must be neutralized in order to apply the codes. Neutralize and repair the four turrets along the road outside of Sobrik. - Rebels have managed to assault and reprogram several turrets along the road outside of Sobrik. Engineer Mucdermon has given you a neutralizing weapon to use on the turrets to stop their fire. Once the turrets are neutralized, reprogram and repair them by using the codes provided to you. Beware though, the turrets must be neutralized in order to apply the codes. 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