Taris Datacrons

BROWSE DATABASE Datacrons

REPUBLIC Strength +2 or EMPIRE Presence +4

Coordinates:

X: 1187, Y: -571

Additional information:

Located in Transport Station 5, this Datacron takes a couple jumps, but is relatively easy to get to.

key facts
Datacron name: REPUBLIC Strength +2 or EMPIRE Presence +4
Planet: Taris
Coordinates: X: 1187, Y: -571
Codex: Galactic History 25: Two Rivals
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REPUBLIC Aim +2 or EMPIRE Endurance +3

Coordinates:

X: -1515, Y: -253

Additional information:

This Datacron is located in the remnants of a crashed ship, in the Republic Resettlement Zone – and can be somewhat difficult to get to.

Gallery


Starting here, at this large pipe, you head east.

Starting here, at this large pipe, you head east. (Map View)

Here, you look towards the far dock-like structure, where you will find the base of a trail.

Here, you look towards the far dock-like structure, where you will find the base of a trail. (Map View)

Head up the trail.

Head up the trail. (Map View)

Until just past the base of the structure you can see to your right up ahead.

Until just past the base of the structure you can see to your right up ahead. (Map View)

Once here, you can go up the hill and onto the lip of the structure and around.

Once here, you can go up the hill and onto the lip of the structure and around. (Map View)

Like so.

Like so. (Map View)

Up we go.

And again.

Keep following the wall.

Keep following the wall. (Map View)

Like so.

Around that corner.

From here, you can see part of the ship we are headed to.

From here, you can see part of the ship we are headed to. (Map View)

The first grating.

Back onto the ledge.

And the 2nd grating.

And the 2nd grating. (Map View)

From here we jump down…

onto this girder.

And then jump up onto the hull of the ship.

And then jump up onto the hull of the ship. (Map View)

Position yourself for an angled jump, so as not to overshoot the pipe.

Position yourself for an angled jump, so as not to overshoot the pipe. (Map View)

Safe landing.

Follow the pipe to its end, and jump to the next ledge.

Safe on that next ledge.

Safe on that next ledge. (Map View)

Follow the ledge around to this point – where you will be making a long fall onto the ship below. If you want to try, you can aim for a girder part-way, heal, and then drop the rest of the way.

Follow the ledge around to this point – where you will be making a long fall onto the ship below. If you want to try, you can aim for a girder part-way, heal, and then drop the rest of the way. (Map View)

Once on the ship, heal and head forward to this spot, where you can see the Datacron just below.

Once on the ship, heal and head forward to this spot, where you can see the Datacron just below. (Map View)

A better view of the Datacron from above. Time to drop down and get it.

The Datacron.

The Datacron. (Map View

Bonus to Aim.

The Codex Entry.
key facts
Datacron name: REPUBLIC Aim +2 or EMPIRE Endurance +3
Planet: Taris
Coordinates: X: -1515, Y: -253
Codex: Galactic History 23: The Sith Order Begins
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REPUBLIC Cunning +2 or EMPIRE Aim + 4

Coordinates:

X: 1047, Y: 454

Additional information:

Located in the Tularan Marsh, near the Swoop Raceway.

Gallery


Starting at this pipe, near the Raceway.

Starting at this pipe, near the Raceway. (Map View)

Onto the platform.

And over to this ledge.

And over to this ledge. (Map View)

Across the next platform and jump to the small platform. Then pause, before jumping on, to another platform – otherwise you are likely to fall. (Map View)

Pause here.

And here we are on that next platform. Keep jumping across until you reach the far platform.

And here we are on that next platform. Keep jumping across until you reach the far platform. (Map View)

Here you want to make an angled jump, onto that small, dark ledge over there.

Here you want to make an angled jump, onto that small, dark ledge over there. (Map View)

Like so. Now, up we go.

Along this area and to the ri, where we will be making a jump to the next platform.

Right here.

Right here. (Map View)

Onto the lip and over to the next walkway – which will take us to

the next platform.

the next platform. (Map View)

Where we can see the Datacron.

Here we are at the Datacron.

Here we are at the Datacron. (Map View)

Bonus to Cunning.

Codex Entry.
key facts
Datacron name: REPUBLIC Cunning +2 or EMPIRE Aim + 4
Planet: Taris
Coordinates: X: 1047, Y: 454
Codex: Galactic History 24: Empress Teta
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REPUBLIC Willpower + 2

Coordinates:

X: -362, Y: -227

Additional information:

Located in Dynamet General Hospital’s basement – in the Emergency Exit, which is hidden from view behind a pile of boxes.

Gallery


The entrance to Dynamet General Hospital, in The Sinking City area.

The entrance to Dynamet General Hospital, in The Sinking City area. (Map View)

Go to the end of the corridor and take the right doorway.

Go to the end of the corridor and take the right doorway. (Map View)

The hidden passage is behind that pile of junk – you just have to jump on top of and over it.

The hidden passage is behind that pile of junk – you just have to jump on top of and over it. (Map View)

A good view from the top.

And now we start to enter the Emergency Exit area.

Just follow the corridor.

Just follow the corridor. (Map View)

Until you reach the Datacron.

Until you reach the Datacron. (Map View)

Bonus to Willpower.

Codex Entry.
key facts
Datacron name: REPUBLIC Willpower + 2
Planet: Taris
Coordinates: X: -362, Y: -227
Codex: Galactic History 26: Naga Sadow’s Deceptions

REPUBLIC Green Matrix Shard

Coordinates:

X: 1059, Y: 1039

Additional information:

This Datacron is located on Taris, in the Abandoned Power Plant. Unlike most other Datacrons so far, this one REQUIRES two people in order to acquire it.

Gallery


The Entrance to the Power Plant.

The Entrance to the Power Plant. (Map View).

You can see it from here.

This Control Panel activates a burst of air that will launch your partner upwards, and (hopefully) onto the pipes you need to be on.

This works! I can see the Datacron, I am on the large pipe, and I can make my way…

To this small pipe right here. (A map view won’t help – because at this height, all you will see is the outside map).

Make your way down to the end of this pipe.

Drop down to the right-side platform. Don’t try jumping to the left one from the pipe.

Now on the platform, you can turn around and make a running jump to the other platform – a fairly easy jump.

And there we go – on the 2nd platform, with the Datacron within reach.

The Datacron.

The Datacron. (Map View).

Matrix Shard.

Codex Entry.
key facts
Datacron name: REPUBLIC Green Matrix Shard
Planet: Taris
Coordinates: X: 1059, Y: 1039
Codex: Galactic History 27: The Great Hyperspace War

EMPIRE Willpower +4

Coordinates:

X: 444, Y: -772

Additional information:

This one takes a lot of well placed jumps but it is not as hard as some (unless you have a fear of heights). There is actually a break in the floor you have to watch out for once you are really close to the datacron. Check out the screenshots below marked with warning.

Gallery


To get to this datacron you will first have to climb this huge fallen beam.

Local map of the location of the fallen metal column

Global map of the location of the fallen metal column

Make sure you climb on one of the edges not the middle of the column.

Once at the top you will want to jump to the right.

Once you jump down you will want to keep to the right and walk over to that other beam/wall.

Just jump over the wall onto that perpendicular second beam.

At the end you will see an extruded beam, than nothing and an extruded beam from the other side. You need to jump across.

The other side feels safer NOT.

You will get to a big column and you need to walk around it onto a perpendicular beam. You get the first glimpse of the datacron from here.

What follows is a jump down onto that small gray beam. In this screenshot you can see the exact angle I took to make the jump. The first time I tried , not using this angle, I missed the jump and died.

“Safely” landed

Local map of where we’re at right now.

Just follow the general direction towards the holocron and you will have to make one more small jump over the chasm. Not as terrifying as the previous one.

Once across this section go left.

WARNING There is a small break in the floor that might crush your dreams of getting that datacron.

Good things come to those that persist.

Local map of Datacron’s exact location

Global map of Datacron’s exact location
key facts
Datacron name: EMPIRE Willpower +4
Planet: Taris
Coordinates: X: 444, Y: -772
Codex: Galactic History 50: Basilisk

EMPIRE Cunning +4

Coordinates:

X: -643, Y: 1606

Additional information:

You should really be good at jumping if you want this datacron to be an easy one to get to. The datacron is located inside the Republic Mines, which are the lower level of the Abandoned Pirate Cave. The Entrance into the cave is at -766,1192

Gallery


Entrance to the Abandoned Pirate Cave

Local map of the entrance to the Cave

Global map of the entrance to the Cave

You need to get to the elevator at the end of the cave which will take you down below to the Republic mines.

Once you get down, if you are a lowly level like I was or don’t want to fight, you can go behind the crates to avoid a lot of mobs.

You can see the datacron in the distance.

To get to it you need to jump onto this bulldozer.

From the bulldozer onto this shelf with crates.

Map of the bulldozer’s exact location.

From the crates onto these pipes.

From the pipes onto this platform with crates.

Jump on top of the crates on the platform to make the next jump onto these containers. (there’s a small ledge there). I suspect you can get onto the container using the pipe on the left but I never tried it.

Once on the container ledge you can actually jump onto the small part of the container to make it on top of the container itself.

Once on top of the container jump onto the top of the crates. You must have sprint on and stealth off to make the jump

Once you make that jump you will have to jump onto that pipe on the left. The pipe is a narrow target and it is easy to miss and fall …

Once on the pipe take the time to high-five yourself. You deserve it.

Just jump across the rest of the platforms and containers. Nothing spectacular here to report. Just make sure sprint is on and stealth is off.

The final jump onto the datacron platform should be timed nicely. You do not want to jump off of the very edge, but rather a bit sooner.

My precious.

Local map of datacron’s exact location

Global map of datacron’s exact location
key facts
Datacron name: EMPIRE Cunning +4
Planet: Taris
Coordinates: X: -643, Y: 1606
Codex: Galactic History 52: Exar Kun Faces Korriban

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118 Responses to Taris Datacrons

  1. Comment by Matt made on December 25, 2011 at 6:36 pm

    The Datacron in TS-5 is Presence +4 (live) and the Codex is “The Kath Cult Strikes”

    • Comment by newtbert made on October 1, 2012 at 5:32 am

      Full entry is: Galactic History 52: Exar Kun Faces Korriban

      • Comment by newtbert made on October 1, 2012 at 5:35 am

        D’oh I mean:
        Galactic History 51: The Krath Cult Strikes

  2. Comment by moui made on December 25, 2011 at 8:37 pm

    I think the green matrix shard is republic only. could not find it as an empire player.

    • Comment by Himerus made on December 27, 2011 at 3:50 am

      On the green matrix shard – the basement is apparently only accessible to agents – so party up with an agent heading into that area and it should be fine I guess …

      • Comment by Himerus made on December 27, 2011 at 3:51 am

        Sry – I meant the willpower one … unless there’s something Im missing

  3. Comment by Zervas made on December 27, 2011 at 7:29 am

    The Willpower Datacron seems to be in a Agent Zone. There is a nother one round about 365/-844 on the Sinking City map. They way up do the Datacron is ~ 363/-908

  4. Comment by Juggling Fool made on December 27, 2011 at 8:12 am

    The Datacron listed as Strength +2 was Presence +4 (Empire, Live, same place & strat)

    The Datacron listed as Aim +2 was Endurance +3 (Empire, Live, same place & strat)

    The datacron listed as Cunning +2 was Aim +3 (Empire, Live, same place & strat)

    The willpower Datacron is located in a place that is a class quest area for Imperial agents in the Empire version of the planet. I went in with an agent but could not find any entrances to secret areas.

    Green Matrix shard location is non-existent in Empire version of the planet. The place the power plant is is closed up

    • Comment by Juggling Fool made on December 27, 2011 at 8:38 am

      Update:
      Just followed Zervas’s start point and found the Willpower +4 datacron. Some tough jumps and a fall will kill you and force you to go back to the nearest town (It’s in a Heroic area but you can easily run around all the mobs to get to the start point)

      Start point (342,-910)
      Datacron (442, -151)

    • Comment by Holocron Collector made on January 11, 2012 at 7:38 am

      the Cunning +2 is actually aim +4, just got it

  5. Comment by Hotice made on December 27, 2011 at 11:01 pm

    Hi, for the green matrix shard: seems to be republic only – I can’t find the entrance – there is just a closed door (no laser door, no clickable, nothing!). exactly where you have your entrance in your screenshot…

    • Comment by Neptuno made on January 19, 2012 at 3:09 am

      this is the one to even out the one empire gets on balmorra but republic doesn’t

  6. Comment by Will made on December 28, 2011 at 6:52 am

    As an agent, i can confirm there is NOT a datacron for willpower +2 as marked in our quest only area, the bunch of boxes is much smaller and the door is locked that is shown in the photos.

    • Comment by Muno made on December 29, 2011 at 7:48 am

      Yep, verified this one – they’re probably moving them out of phases so everyone can access them.

  7. Comment by Muno made on December 29, 2011 at 2:14 am

    The green matrix shard is no longer in the location stated.

    This is probably because the only way to gain access to the area where it used to be is to be on one of the planet’s quests – and once that’s completed you are locked out of the phase again.

    I imagine they must have moved it somewhere accessible to everyone. I can’t find any guides online where it has been found though.

    • Comment by Muno made on December 29, 2011 at 2:15 am

      To specify, this is for the imperial side.

  8. Comment by Himerus made on December 29, 2011 at 3:20 am

    the aim+2 one is now end .. or was for me (Sorc)

  9. Comment by Keeni made on December 30, 2011 at 11:10 am

    The Green Matrix Shard for Empire is in the Republic Resettlement Zone at location: -1516,-288

    but I still couldnt find a way to it – any idea?

    • Comment by Zb4wiciel made on January 1, 2012 at 8:29 pm

      that’s an Endurance +3 and the way is the same as for Aim +2 described on this page

  10. Comment by Zb4wiciel made on December 31, 2011 at 12:19 am

    I can confirm that for the Empire the “cunning +2” and “strength +2” locations are correct. The stats are different, but the rest is ok. Still haven’t found the Green Shard, but I’ll check the last post’s location.

    • Comment by MereMortal made on December 31, 2011 at 4:17 am

      The “Cunning +2” is NOT correct. It turns out to be the “Aim +3”. However the “Cunning +4” is correct.

      • Comment by Zb4wiciel made on January 1, 2012 at 8:27 pm

        As I’ve written, the locations are correct, but the stats(aka bonuses) are different

  11. Comment by Patrick made on January 1, 2012 at 12:27 am

    The one that is marked Willpower +4 can not be reached from the directions. for some reason the first big beam, is now at to much of an angle to clime, in any way.

    • Comment by Callimastia made on January 1, 2012 at 5:33 pm

      also cannot get up the beam today – too steep – jumping all over doesnt help

      • Comment by Rhieri made on January 1, 2012 at 10:55 pm

        Just did the +4 willpower today as of provided directions, no issues. Found that it’s easier to do jumps while riding a speeder due to it reacting faster than character herself..

        • Comment by Jonathan made on January 6, 2012 at 1:52 am

          use the sides dont go straight up the middle

          • Comment by Vangreal made on January 7, 2012 at 9:06 am

            I also cannot make it up this bloody beam. Incline is way to high, tried jumping up the sides for at least 30 minutes. Any tips other than the ones given?

          • Comment by Renita made on January 11, 2012 at 11:15 pm

            I too have tried for about an hour. No luck. I compared your picture against what I see in game and the beam in your picture is different. My beam lists off to a side and is way to steep to even get off the ground. Maybe Bioware has changed something. Is there any other way to the Datacron?

          • Comment by Arien Eldaril made on January 19, 2012 at 11:42 pm

            Been trying for this for the past hour. Beam is at a steeper incline than in the pic. Don’t know what happened.

          • Comment by Mikro SWTOR Spy made on January 20, 2012 at 6:07 am

            I went back this morning and checked whether the beam I used is still there and if it is climbable and it is.

            You must check if you are at the right beam!

            Please make sure you are at the beam 367, -907 as seen on this image http://www.swtor-spy.com/img/datacrons/60/Taris_datacron_EmpireWillpower4_image_swtor_2011_12_30_01_43_21_580.jpg

          • Comment by Skald made on January 31, 2012 at 11:34 pm

            Its there and it is hard as hell. Been trying for a few hours and can’t jump up it. Also, the co-ords you gave me there is a beam, but not at that exact location.

          • Comment by Skald made on January 31, 2012 at 11:39 pm

            Also, this is trying on the Republic side.

          • Comment by Thelo made on May 7, 2012 at 1:15 pm

            i managed to make it up the “side” of this column/beam, but im talking about the outside edge on the left. at that point, i cannot make the jump to the inside edge of the beam that would be considered the correct part of the beam to be on. the pictures displayed show the person on the flat edge of the beam which seem to be impenetrable to the normal person trying to get this holo. as many people are posting, this beam seems to be at too steep of an angle to traverse. im wondering if you have to log out of the game and come back in and see if there is a difference (which i am about to do). i also have been working at this holo for about half an hour to no avail and am getting frustrated with it. maybe bioarts (bio-ware/lucas arts) needs to fix this beam and move the base out a little further to give it more of an angle so the player can reach the reward they placed for us. just a thought.

  12. Comment by Zb4wiciel made on January 1, 2012 at 8:02 pm

    Empire – Endurance +3 at the Republic’s Aim +2 location.

  13. Comment by Mephesto made on January 2, 2012 at 12:25 am

    Final Empire is Aim +4 at 1050,449 in Tularan Marsh.

    You can get to it by running up a pipe at 1175,260. Jump off the pipe and head to the left over the beam. You can see the Datacron in the distance.

    Keep following these broken pieces to the end using the ledges on the columns to get over the gaps.

    At the end jump to the bean on the right. Keep following the beams around heading towards the datacron.

    There are a couple of jumps between the beams you’ll have to make.

    Not sure if the locations are correct as when I check my map the cursor and player coords are different.

    1047,-210 for the Datacron
    1184,-169 for the pipe

    • Comment by Asherah made on January 10, 2012 at 7:06 am

      Thanks, worked perfectly ๐Ÿ™‚ I couldn’t find this with the directions above, glad someone posted it.

  14. Comment by Deathbycake made on January 2, 2012 at 2:29 pm

    Im amazed by the stupidity with which these guides are made. If you want to head out and find “transport station 5” why not start with a screenshot of the overview map and some directions from nearest taxi instead of wasting XXXX screenshots on shit. I think we know what datachrons look like when openning them by now.

    When taking the time to do these kind of guides, invest a little brain. It would require so little for the instructor, to open map and tell us how to go to the sub-map and from there on more details. Most datachrons are easy to find once youre at the start point. Put more effort into guiding us to the start point.

    /rant

    • Comment by Tara made on January 2, 2012 at 3:18 pm

      Don’t you think that YOU should ‘invest a little brain’ and find a starting point?
      “It would require so little ” to find stating point but you cannot find it ???? and you ask for additional instruction????
      Hmmm maybe they should make a video just for you from every single part of the galaxy how to come to starting point for every datacron?

      • Comment by alexi made on January 5, 2012 at 2:24 am

        No… he’s correct actually. You have no idea how hard “Transport Station 5” is to find when you come back and datacron search at level 50. The map in this game is poor for this kind of activity. Do you suppose Transport Station 5 is displayed, or even it’s entrance is displayed, on the main map, or even the sub-“area” maps? It is not.

        Not to mention how the coordinates are located in the right upper hand area of the map that you can’t even reach?

        Yeah… I understand where you’re coming from Tara, but you obviously don’t understand where me, and the original comment-er are coming from. Hopefully this enlightens you.

        I respect the effort put into these guides, and those that take the additional time away from the game just to post them. It’s very much appreciated when you also show us how to get to the specific cave, building, or other sub-area sections, such as “Transport Station 5”.

        • Comment by Doku made on January 6, 2012 at 5:40 pm

          I like the part where the ranters didn’t bother to put map cords for Transfer Station 5 either. When taking the time to do these kind of rants, invest a little brain.

          Just be thankful someone did most the leg work for you to give you a starting point. I have had little to no problems using this guide and appreciate the work that went into it.

          Transport Station 5 entrance is located in Tularan Marsh zone @ X: 390, Y: 13

          • Comment by Jezath made on January 7, 2012 at 10:07 am

            and the entrance IS displayed on your maps

          • Comment by drahzaar made on January 21, 2012 at 7:56 am

            no, it wasn’t. this was hell to find

          • Comment by Lawman made on January 21, 2012 at 9:46 am

            Thank you for posting the entrance Cords. As a level 50 returning to find datacrons, i could not find the entrance. Yes the Entrance is on the map but, it is not marked which makes it difficult to locate.

          • Comment by akse made on February 3, 2012 at 4:16 pm

            I’d like a one map of planet and some red dots of the locations so I could just easily check if i am around the right area so I could just try to look for the datacron meanwhile questing there.

            Now I have to alt tab many many times to check all the coordinates and compare it to my in game map etc.

            But thanks anyways..

          • Comment by Staby made on April 2, 2012 at 11:38 am

            World map always first Then local view. It is shown in some but not others. Makes it easy to understand. Transport station 5 is not clear in your guide. Consistency should be the rule through out the guide.

            This is coming form someone who wrote instruction for people who never had a clue about the job they were doing and relyed on clear instructions. I did this for a living for six years. Yes people bitch and complain at time cause they cant understand, but should be no issues pleasing 95% of people with clarity and consistent instructions.

            So my suggestions;
            1. World view
            2. Local View
            3. game view
            4. written instruction
            5. rinse and repeat as many times as required.
            6. 95% of people happy

      • Comment by Arien Eldaril made on January 24, 2012 at 6:03 pm

        Well, I’m grateful for these walk throughs. I take the time to look around and such, so from me, thank you! ๐Ÿ™‚

    • Comment by Mr.Trick made on March 11, 2012 at 9:58 am

      I see your point, but I think there’s no reason for beeing so harsh. Put up such detailed guides for yourself and make it better before blaming others. The guides here helped me so much with all datachrons.
      And if you look at the walkthroughs of the other datachrons you will notice that there ARE maps of the starting point. Maybe it was forgotten here, but hey – nobody is perfect. ๐Ÿ™‚

  15. Comment by Cryfor made on January 3, 2012 at 2:28 pm

    For clarification:

    EMPIRE

    Green Matrix Shard: Is Republic only! As Empire player definately just a wall there.

    Cunning +4 = correct
    Willpower +4 = correct
    Str is not there on Taris, but at the location of the STR +2 datacron is another Willpower Datacron
    Aim +3 = At the location of the Cunning +2 republic datacron
    Endurance +3 = at the location of the Aim +2 republic datacron

    So, as you can see in your codex, there are 5 datacrons on taris – and so there are, just no green shard for the empire :\

    hope that helps ๐Ÿ™‚

  16. Comment by jackson made on January 5, 2012 at 2:37 am

    The coords for “Transport Station 5” are 387, 28 in the northern west part of “The Tularan Marsh”

    • Comment by Badgjer made on July 5, 2012 at 6:46 pm

      Finally, useful info. Thanks!

  17. Comment by jak made on January 7, 2012 at 9:46 pm

    On all the guides you say where things are, but what if I’m lvl 50 and haven’t been to the planet for a while and forgot where “non-specific area” is? can you please show where on the world map that is? Thanks.

  18. Comment by Derpina made on January 7, 2012 at 10:24 pm

    the datacron at X: -1515, Y: -253 is not aim+2, but endurance +3

    • Comment by Swiftblades made on January 8, 2012 at 1:00 pm

      Think as per 8 january its not possible anymore. I just can’t climb up there, maybe they changed it through a patch?

  19. Comment by Tun made on January 9, 2012 at 12:24 am

    +2 Willpower is Republic (only)
    Green Matrix is Republic (only)

  20. Comment by Traxie made on January 10, 2012 at 7:04 pm

    Great info! I believe the +4 willpower datcron has been removed. You can no longer see it from the ground and you can’t climb the beam anymore.

    • Comment by Yoss made on January 11, 2012 at 6:30 am

      It’s there. It’s just a huge pain in the balls to get to. At a couple points not listed in the pictures you can see the big, shiny purple beam sticking up from it, but the jumps just suck to make.

      I tried the speeder thing someone suggested, got the distance but not the angle. Finally got it at the right angle with just my sprint up, so it is possible. It’s just annoying.

      I guess the nice thing is that the repairs for repeated fall deaths aren’t nearly as bad as just taking hits from running a friend through the heroics out here (even though my health bar doesn’t move, apparently my gear takes enough durability loss that the repairs were almost three times what falling off that beam cost me).

  21. Comment by heebicka made on January 10, 2012 at 11:01 pm

    Just found during Cunning +4 (last one), if you fail on last jump but land not on floor but on middle shelf nothing is lost. Datacrone can be activated from bellow, just jump on the box

  22. Comment by harold made on January 12, 2012 at 8:04 pm

    the republic settlement area datacron is actually Endurance +3

  23. Comment by Justa dewd made on January 15, 2012 at 8:53 pm

    if you are able to use force speed I suggest it for that jump to the small gray beam below. You will smack into the wall and stop moving forward. Just make sure you angle it so you don’t go past it, or roll off.

    • Comment by Justa dewd made on January 15, 2012 at 9:03 pm

      For the one in the sinking city heroelic area

  24. Comment by Arien Eldaril made on January 19, 2012 at 11:36 pm

    For dcron x444; y-772 Empire will +4 : I can’t climb that beam no matter how hard I tried. I followed the instructions – climbing the sides, not the middle. The beam is too steep. Very annoying not to be able to get to it by your directions.

    • Comment by Mikro SWTOR Spy made on January 20, 2012 at 6:04 am

      You must check if you are at the right beam! I went back this morning and checked whether the beam I used is still there and if it is climbable and it is. Please make sure you are at the beam 367, -907 as seen on this image http://www.swtor-spy.com/img/datacrons/60/Taris_datacron_EmpireWillpower4_image_swtor_2011_12_30_01_43_21_580.jpg

      • Comment by whiskejack made on January 24, 2012 at 8:58 pm

        Its pretty bad when you say you are annoyed with the directions given to you freely by someone who spent the time to take pics and give you a step by step guidance for the datacrons. Why not be a little more appreciated towards these folks and let them know how good a job they have done. Otherwise go soomeone where else and use their stuff. And yes maybe you are just too dumb to follow the easy directions (arien)

        • Comment by Mike made on February 5, 2012 at 11:51 pm

          please don’t get on to him. I am a smuggler and cannot walk up the beam one step except for on the outside left. At that point you cannot make the jump over first section and if I jump to where many web sights show I slide back down

          • Comment by BRDiger made on February 8, 2012 at 11:05 am

            The +4 Willpower is Empire only, my Sage couldnยดt Walk the beam, while my Sith did just fine

          • Comment by The Spy (admin) made on February 8, 2012 at 11:35 am

            @ Mike This datacron is ONLY for empire players โ€“ EMPIRE Willpower +4 is the title. Since you are a Republic player you cannot take this datacron.

  25. Comment by Gelious made on January 24, 2012 at 2:11 pm

    A tip for Empire Cunning datacrone.
    If you (like me) fail to jump directly to the last platform which is above the datacrone, jump to a box on a lower platform to the right. And from there to the higher platform. Yes its 1 more jump, but for me it was easier then go all the way only to fail the last jump.

    • Comment by Ant. made on February 10, 2012 at 3:42 pm

      Absolutely correct. Instructions are wrong, do not try to make the jump from the last platform to the last stack of shipping containers before the datacron. Instead, go to the right, jump to the lower platform with the small crate, then climb on top of the crate to jump to the top of the shipping containers. Much, much easier.

      Also, the instructions earlier on for the same datacron, where it says ‘didn’t try using the pipe’…. using the pipe is the way to go. Again, much easier jumps to make (on to the pipe and back to the next container).

  26. Comment by Arien Eldaril made on January 24, 2012 at 6:38 pm

    Cannot find the republic mines. Went to location as stated in instructions, but there’s only the Rasaaran Storage facility. I looked around the area including behind the big ruin walls and there’s no pirate cave entrance anywhere to be found. ๐Ÿ™

  27. Comment by Arien Eldaril made on January 24, 2012 at 6:46 pm

    idk what’s else has changed, but I’m comparing the map screen shots with the maps I’m looking at currently in the game that says “rasaaran storage” and it’s the SAME as the ones you’ve got as Pirate Cave. I’m going to follow the directions and see if the dcron is still there.

    • Comment by Arien Eldaril made on January 24, 2012 at 6:50 pm

      Nope. No can do. Accessible only to the dark side. All in all, I got 5 of these datacrons ๐Ÿ™‚ I’m not complaining ๐Ÿ™‚ Too bad I couldn’t post screenshots here too so you guys could see what I was seeing. I know how to use the map and the x:y locations, just fyi. I’m not mistaken. Maybe it’s diff for each type of player. ~ JediShadow Arien Eldaril.

      • Comment by Nadia - Swtor Spy made on January 24, 2012 at 7:00 pm

        This datacron is only for empire players – EMPIRE Cunning +4 is the title.

  28. Comment by tony montana made on February 9, 2012 at 3:09 am

    Hey guys, for the last datacron guide listed here as Empire Cunning +4, at the step listed on pic 15 where it says to jump on the small part of the container, if you cant jump on that small part (like myself), don’t rage (like myself).
    Just jump up on the pipe on the wall to the left and then jump onto the top crate.

    • Comment by Rouge77 made on February 10, 2012 at 10:20 pm

      The Empire Cunning +4 is utterly and totally retarded and near impossible to get and in my opinion, the best reason not to reroll. I’ve would never, ever want to get it again if I could get it, and I can’t. I’ve tried 6 hours to get and haven’t got farther than the last pipe section, and I got the Empire Willpower +4, so I’m not that bad a jumper. I don’t know what BW devs have been thinking when they came up with this piece of stupidity; encouraging people to reroll certainly wasn’t among them. I’ve read claims that you could supposedly reach it more easier by jumping on the second to last platform from the piece of machinery next to it or from the crates or sacks on the floor. Those seem to be clearly impossible.

      • Comment by Tanajerner made on February 14, 2012 at 7:11 pm

        This wasnt a hard datacron to get i got it first time some of the others are far harder to get. You are just having issues with this one some i find harder than others and this one was easy

        • Comment by Mera made on May 24, 2012 at 1:21 am

          The Empire Cunning datacron is disgustingly easy to get. Just jump onto the generator next to the shelving, and jump onto the shelving. This is the hardest part as the jump is a little wider than normal. Just keep trying. Then once you’re on the shelving walk around forward and jump onto the shelving until you’re under the shelf with the datacron. Jump onto the box underneath the datacron and rotate your camera so that you can click on it. You don’t even have to be on the same shelf. That’s all there is too it.

          • Comment by WhiteBoy made on December 5, 2012 at 5:38 pm

            Wow…way easy! This is the way to go. Just spent about 30 mins trying to get it the way this guide shows. After I finally got it, I read this comment and thought I’d try it just to see how difficult it is. It’s not at all.

            When you get to the large room where the datacron is, just go to the end of the room. There is a generator to the left (-626, -305). Hop on it and from there do as he suggests. Much easier.

            I gotta start reading the comments before following the guide. ๐Ÿ™‚

      • Comment by Rebecca Coles made on May 9, 2014 at 3:33 pm

        The way to do this is get a doth juggernaut with force push to aid you. If you time your jump correctly they can throw you to shelf under datacron. Then jump on small crate shift game camera and click datacron. This saves hours of frustration. I know from personal experience.

  29. Comment by Donblas made on February 21, 2012 at 4:01 pm

    REPUBLIC Aim +2 or EMPIRE Endurance +3. I Suck at the jumping parts of these, so i always try to fins an easier way. This was the first time i have over your guide. Instead of jumping from ship to pipe. I found if i ent up on the next little raised section of the ship. To directly above were the pipe comes out of the ship i could walk right on to it witha little (no damage fall). might make it easier for some. Thanks for the wonderfull work.

  30. Comment by nogin made on March 25, 2012 at 12:27 pm

    the entrance to the 2 str 4 presence one on this page starts at 390,-185

  31. Comment by Jedi Master Randy Shem made on March 31, 2012 at 9:09 pm

    The green matrix shard clearly says republic next to it.
    I mean c’mon guys.

  32. Comment by anduilas made on April 2, 2012 at 9:48 am

    REPUBLIC Strength +2 or EMPIRE Presence +4
    Coordinates:
    X: 1187, Y: -571

    I’m playing republic jedi knight (sentinel) at lvl 22 with no Quest done on Taris.
    Now just standing in front of the Datacron i get the message at activation:
    “You must complete missions before you can do that”
    Anyone knows why this is?

    • Comment by anduilas made on April 2, 2012 at 10:44 am

      I found out why

      I had 26/25 Missions in the Questlog.
      Somehow this was causing the case.

  33. Comment by Krag made on May 15, 2012 at 5:24 am

    The coordinates for Aim +4 are incorrect for the Emp side. Where it shows on the map is correct, but the location as of when I picked it up was 1047, -189. The entrance to TS-5 isn’t shown on the map on the Imp side either. My guess is that all coordinates are different for Emp than pub. Near as I can tell, the x is about the same, but the Y is off by about 650.

  34. Comment by Thelo made on May 21, 2012 at 4:38 pm

    this one is only able to be done with a smuggler in group, most likely on their class mission.

    • Comment by Thelo made on May 21, 2012 at 4:41 pm

      ignore my post, its the imperial cron i was going after. eyesight fails me again…

  35. Comment by Scott Dearman made on July 9, 2012 at 8:10 pm

    Empire Endurnce +3 is Galactic History 48: The Audiences on Onderon

  36. Comment by Brian M made on August 7, 2012 at 4:45 pm

    When getting the Green Matrix Shard in the Power Plant You can JUMP from the pipe directly to the platform with the Datacron, no need to go to the right one and then run and jump. I have done this with 5 people I have taken to get this with including myself. Trust me it works and much easier.

  37. Comment by Mekky made on September 10, 2012 at 8:07 am

    Cunning +4 is not that hard like you say… you just jump from the generator right next to the platform its on, onto the platform.. then hop to the shelf under it and loot it from below. 2 Jumps… not all that weird stuff thats listed here.

    • Comment by thejynxed made on September 15, 2012 at 9:10 am

      I can confirm that the generator route to the +4 Cunning Datacron is the easiest. Make sure you get a good running start from about 3/4 of the way back on the generator and jump straight across. If you’re angled at all you won’t make the jump.

      There is currently a random displacement “bug” in the game that automatically will apply the /stuck command to your character in certain situations, such as not quite landing jumps properly on pipes near ceilings, it treats your character as if they had actually hit the ceiling or got stuck in a crate/pipe – this will teleport your toon back to the start of the sequence, which is very frustrating and makes the pipe route for the +4 Cunning Datacron the least optimal choice.

    • Comment by Gard made on January 5, 2013 at 10:53 pm

      Did it the hard way and found an improvement, then I read and tested this.. nice work figuring that one out hehe.

  38. Comment by thejynxed made on September 15, 2012 at 9:24 am

    The +4 Willpower Datacron for Empire is a pain.

    Here’s some tips:

    1) Mount your speeder, and take the right-rail up the first incline. When you get to the top, drop off to the right and heal yourself.

    2) Again take the right-rail to the 2nd hop up to the path.

    3) At the end of the path, is the first heart-attack jump. Leave on run-mode, but disable Sprint, while still mounted on your speeder. Carefully align your jump to take you from the left corner of the rail you are jumping from, to the left corner of the rail you are jumping to. Be very careful not to spacebar or hold in your arrow key when sticking the landing. It make take you a few attempts to get the proper angle, but don’t give up.

    4) Ride your speeder to the big column as shown above. Dismount. Take the RIGHT path around the column onto the rail. Carefully walk out towards the end and look down to the rail below. The angle shown in the guide pic above is not the best. This is the second heart-attack jump. Back up about 1-1/2 inches screenwise from the pointed end of the rail you are jumping from. Turn yourself so you look like you’ll land about at the top-end of the square. Mount your speeder. Make sure run and Sprint are both enabled. Do a short burst + hop forward and you should drop right onto the square of the rail below.

    5) From there, the rest is a cake-walk. Just stay on your speeder and bunny-hop the last narrow gap on your way. Enjoy your datacron.

  39. Comment by newtbert made on October 1, 2012 at 5:42 am

    The EMPIRE Endurance +3 datacron’s codex entry is:
    Galactic History 50: Basilisk

  40. Comment by Coja made on October 12, 2012 at 6:29 am

    The Presence +4 for the Emp has the codex name of “Galactic History 49: Exar Kun” (you only list the pub name, which makes it hard to figure out what you have and don’t have when looking at your codex list).

    • Comment by Coja made on October 12, 2012 at 6:54 am

      Ooops – my bad. It’s “Galactic History 51: the Krath Cult Strikes”

      49 goes to the Empire’s Aim +4.

  41. Comment by JediCook made on November 30, 2012 at 1:22 pm

    I notice that the Empire codex entries are not listed except on the two Empire only datacrons. The datacrons on the others depends on if you are republic or empire AS DOES THE CORRESPONDING CODEX ENTRY.

  42. Comment by Sazare made on December 5, 2012 at 11:52 pm

    REPUBLIC Aim +2 or EMPIRE Endurance +3

    Instead of “Position yourself for an angled jump, so as not to overshoot the pipe.”, you can get a bit further on top of the ship. Jump on the pipe that lines the top of the ship, then on the higher part of the ship. From there, you can switch from run to walk and just drop without jumping on the base of the target pipe, which removes any risk of overjumping and having to do it again.

  43. Comment by Tommy made on December 12, 2012 at 8:59 pm

    Empire #52, you can get this one VERY EASILY … If you go right next to where it is there is a machine that use can use to just on the second shelf. From there just back the camera out and click on the datacron from right underneath it, it worked for me……

  44. Comment by Gard made on January 5, 2013 at 10:50 pm

    EMPIRE Cunning +4:
    On picture 17 where you jump on the beam, its almost impossible to drop off by missing the jump if you turn to left and jump slightly toward the vertical pipe to the left.
    Its the trickiest part to get right jumping straight onto it, although doable. This trivialized it for me at least.

  45. Comment by dan made on April 5, 2013 at 1:27 am

    if your gonna make a guide why dont you tell us where transport station 5 is and not show us the map once your in it (idiots)

  46. Comment by dan made on April 5, 2013 at 1:45 am

    if your an imperial this datacron will give you +4 to presence and transport station 5 is that underground area where you go to do the heroic the fathers of taris and its not 23 in your codex for imperials its 51 the karath cult strikes back

    • Comment by Dragen made on May 27, 2014 at 5:35 pm

      Aah yea nice. Now that saw your comment that’s about same stuff as my comment i won’t go to take again the Presence Cronie as i found that i have that 51 G.History entry. Reading it now again. “Been a subber from launch and been reading Codex markings many times cause love em.

  47. Comment by K made on May 18, 2014 at 3:01 pm

    Republic 25 = Imperial 51, 23 = 48, and 24 = 49. Some of those may be in other comments, but putting them together.

  48. Comment by Dragen made on May 27, 2014 at 5:32 pm

    Does not give Galactic History PT.23 when acquiring Empire Endurance +3 from the shipwreck. I ddin’t take screenshot when took the cronie. It’s the same with Presence and Aim and i’m sure that i got them. For the rest of the Taris Empire side cronies i got the Galactic History entries marked here on this guide. I also didn’t check the attribs. before acquired them so not sure if they really added anything,but hope so.

    Going to take Presence again just in case. Since that’s the simplest and will see if get the Galactic History marking then. I always love to read the codex ๐Ÿ™‚ Good Job by someone who wrote these Codex from Bioware or some ppl.

    Ty for this. Friendly regards: Terry “Dragen in Swtor Forums”

  49. Comment by moya1328 made on July 4, 2014 at 12:58 am

    I found the information above lacking on how to get into Transport Station 5 for the REPUBLIC Strength +2 or EMPIRE Presence +4 cron. So I took some screen caps for others
    http://postimg.org/image/tlrdlkmtj/
    http://postimg.org/image/9pmj5fq69/
    http://postimg.org/image/k4xfkxx99/
    feel free to add them to the article above.

  50. Comment by Alithra made on July 28, 2014 at 10:47 am

    Because, you know, everyone remembers where Transport Station 5 is… It’s so sad how this guide is usually so helpful showing with so many details where you need to go and what you have to do, until you find this.